![]() Secondly, the carburetor has the unique ability to "hold a tune", so once it is tuned, the carburetor stay's tuned. The carburetor is unaffected by engine backfires, which means that there are no power valves to blow out, and the rods can be changed in seconds without carburetor removal or fuel draining. The first one is that metering rods are utilized to transition between circuits. Several characteristics make the 1407 Performer Series 750 CFM manual choke carburetor an outstanding street performer. The Edelbrock 1407 Performer Series 750 CFM manual choke carburetor is a precisely tuned, quality-built carburetor that can handle the rigors of daily driving while delivering consistent, reliable street performance from day to day. Use our Carb Stud Kits #8008 or #8024 if needed. EPS 800 has the same superior features as the rest of the Performer Series line such as out-of-the-box performance and 2-piece design. Features include a highcapacity accelerator pump and an improved primary and secondary cluster design. ![]() of torque and 22 hp on a small-block Chevy engine equipped with an Edelbrock Performer RPM power package. Dyno tests proved that the EPS 800 carb outperformed a Holley #3310 carb out-of-the-box by 26 ft/lbs. Use our Carb Stud Kits #8008 or #8024 if needed.ĮDELBROCK EPS 800, MANUAL OR ELECTRIC CHOKE CARBURETORSĭesigned and calibrated for maximum street performance with most Performer RPM, RPM Air-Gap and Torker II manifolds and with Performer manifolds on large cubic-inch engines. Includes both timed and full vacuum ports for ignition advance. Provides excellent fuel economy when used on 454 c.i.d. They are not recommended for use on RPM or Torker II intake manifolds. and larger engines with Edelbrock Performer manifolds and other brands of similar design, these carbs are recommended only for stock to Performer level applications. Use our Carb Stud Kits #8008 or #8024 if needed.ĮDELBROCK PERFORMER SERIES 750 CFM, ELECTRIC CHOKE CARBURETORSĭesigned for 402 c.i.d. Electric choke #1478 can be added if needed. Use our Carb Stud Kits #8008 or #8024 if needed.ĮDELBROCK PERFORMER SERIES 750 CFM, MANUAL CHOKE CARBURETORSĭesigned and calibrated for optimum street performance in small-block and big-block engines with Performer RPM, RPM Air-Gap and Torker II manifolds and with Performer manifolds on large cubic-inch engines. Match with an Edelbrock Performer or Performer EPS manifold and other brands of similar design. ![]() Use our Carb Stud Kits #8008 or #8024 if needed.ĮDELBROCK PERFORMER SERIES 600 CFM, ELECTRIC CHOKE CARBURETORSĭesigned for small-block and small displacement big-block engines, these carbs are recommended only for stock to Performer level applications. Match with a variety of manifolds that include Edelbrock Performer, Performer EPS, Performer RPM, RPM Air-Gap, Torker II and other brands of similar design. Includes carb studs and hardware.ĮDELBROCK PERFORMER SERIES 600 CFM, MANUAL CHOKE CARBURETORSĭesigned and calibrated for optimum street performance in small-block and some big-block engines. Comes with the following jets, rods and springs: Metering Jets – Primary. Includes timed vacuum ports, EGR and fuel vapor outlet. Use Carb Studs #8008 or #8024 if needed.ĮDELBROCK PERFORMER SERIES 600 CFM, STREET LEGAL ELECTRIC CHOKE CARBURETORSĥ0-state street legal for all 1980 and earlier General Motors V8s (E.O. and smaller Ford and dual-quad applications such as Edelbrock C-26, F-28 and Street Tunnel Ram. EDELBROCK PERFORMER SERIES 500 CFM, MANUAL OR ELECTRIC CHOKE CARBURETORSĭesigned and calibrated for small cubic-inch engines such as 305 c.i.d and smaller Chevrolet 302 c.i.d.
0 Comments
![]() This connector became the standard for 5.25-inch format peripherals such as hard drives and was used until introduction of SATA drives. The first 5.25-inch floppy disk drive, the Shugart SA400, introduced in August 1976, used the AMP Mate-n-Lok connector part number 350211-1. Both were widely used in the computer industry and the term "Molex connector" is often used to refer to all nylon plugs and receptacles. The AMP connector was similar to the patented Molex connectors but not interchangeable. In October 1963, AMP (now TE Connectivity) introduced the Mate-n-Lok connector. First used in home appliances, other industries soon began designing it into their products from automobiles to vending machines to minicomputers. ![]() Molex developed and patented the first examples of this connector style in the late 1950s and early 1960s. The Mate-n-Lok connector design led to several connector types that have become established for connecting power in desktop PCs because of their simplicity, reliability, flexibility, and low cost, and is more widely known as a "Molex connector" despite not being from the Molex company. It featured improvements such as being keyed to prevent incorrect insertion. Developed by Molex Connector Company in the late 1950s, the design features cylindrical spring-metal pins that fit into cylindrical spring-metal sockets, both held in a rectangular matrix in a nylon shell.ĪMP (now TE Connectivity) introduced the Mate-n-Lok connector in October 1963, which was similar to Molex's patented design but not compatible. AMP Mate-n-Lok 1-480424-0 Power connector (female pins, male connector)ġ8 AWG, or 0.823 mm 2 wire is typically used.ĪMP Mate-n-Lok and Molex standard 0.093-inch pin and socket power connectors Molex standard 0.093-inch pin and socket connectors Molex disk drive power connection system tool and connectors ATX connectorĪ Molex connector is a two-piece pin-and-socket interconnection which became an early electronic standard. ![]() Many humans simply do not realize how particular and special a Tortoiseshell cat can be. The uniqueness of these cats extends a long way beyond their shade. ![]() However, there are several very thrilling facts about those cats that most people are not aware of. Consequently, many humans own Tortoiseshell cats or know someone who does. These type of cats are located all around the world. All cats will have their own inherent traits. But, as mentioned above, this is just a broad guideline and will not always hold completely true. They tend to be strong-willed cats, unpredictable, and independent. In general, Tortoiseshell cats are thought to be very opinionated creatures, and somewhat aloof, going about their lives as if they were above everything. Photo by Andy Holmes on Unsplash: The average lifespan of a tortoiseshell cat is 10-15 years She happened to be a celebrated and much-beloved part of the station, until her death in 2015. Her presence at the station boosted the station’s popularity, which significantly contributed to the locals. She gained her fame by being appointed to a station master position in 2007, and was rewarded with cat food. Tama, the feline from the Japanese Kishi train station, is a well-known Calico. So if you see a tortie with a white belly, it’s most probably a Calico. If a cat has any white in their coloring, even if they have a mixture of colors all over (black, brown, tan, red, amber, chocolate, cinnamon, etc.) they are referred to as a Calico cat.Ĭalico cats will often have a lot of colors in their fur, especially on their backs or on their top side, and the white streak will often be on the belly. We know, it can get awfully confusing sometimes, and the fact that torbies are used to be called reverse torties makes it even more confusing. What distinguishes a tortie from a torbie (tabby tortoiseshell) cat is that the true tortie has the color black as its primary coloring. ![]() Tortoiseshell cats have particolored coats with patches of various shades of yellow, orange, red and black As far as we’re concerned, tortitude is real. Not every cat will show the characteristics attributed to these attractively colored felines, but the majority seem to fulfill their reputation. It is essential to know that every kitten, irrespective of its coat coloring, is an individual. Those among us who like torties accept their exceptional personalities.
![]() First of all, we're asked to think about our character's history and how they feel about the darker side of the streets - partly because it can include stuff which might upset players, so this allows some boundaries to be established. So, it's traditional that we start with character generation, which is a kind of awkward place to start on this system, but what the heck. You're a bunch of guys and gals who are so hard up and downtrodden that they sell themselves to anonymous corporate bidders to do dangerous and illegal work that will probably have them killed, but inexplicably are the most talented and powerful people in the world, and doing this makes them incredibly cool people and gives them enough wealth to buy a small country. I'm not going to worry about the setting. What I can say is that they also don't like this one, that several Shadowrun podcasts have abandoned it, and even the current maintainer of Chummer, an excellent character generation tool for Shadowrun which must have taken months of work and dutiful effort to keep up-to-date, wrote that "there are enough vagaries and conflicting rules that I want nothing to do with it". I haven't the experience of those Dumpshock grognards. for no particular reason other than possibly to piss off the developers of the Dungeon World hack for Cyberpunk which is also called Sixth World) is bad. I'm not going to say that Sixth World (aka Sixth Edition, but called Sixth World. The rot went on with Court of Shadows, the supplement that jumped the shark on a hot-rodded racing camel, and Shadowrun Anarchy, the storygame-style Shadowrun written by someone who had literally no idea what story games are except that they're "light on rules" and therefore made one by just deleting a bunch of rules.Īnd, now, finally, the foundation has cracked. ![]() That and WAR, the famously bad supplement which included corps bringing the Matrix to the jungle by strapping satellite uplinks to jaguars. I didn't know, but I was witnessing the start of the rot. It could offer sandbox-style city settings with meaningful interfaction politics for the social types, exciting gun fights and lots of gear porn for the murderhoboes, lots of interacting systems to create player niches that interlock with each other, a decent number of sample adventures, and it's been going for 20 years, how bad can it be?Īfter a few sessions of my head in my hands at gunfights ending in one shot, tedious sieges and abandoned encounters, frantic flipping through the rulebook for even simple cases, combat rules requiring everything specified down to the metre when the PCs can literally go anywhere, people with wired reflexes being unable to run from cover to cover without inexplicably stopping in the middle, corporate executives using cyberware and commlinks that could be hacked by a child, sample adventure characters with guns they couldn't use, the permanent threat of police or corporate authorities who are too weak to actually threaten the PCs except by GM fiat force majeure, and a goddamn undercover infiltrator with no skill in Deception, and a bunch of Shadowrun grognards on the Dumpshock forums telling me that everything I was doing was wrong I threw up my hands and gave in, and it put me off RPGing itself for several months. So, after my group got tired of 5th Edition D&D, Shadowrun seemed like a good one to try. It was Shadowrun Fourth / Twentieth Anniversary Edition. It wasn't even Dungeons and Dragons 5th Edition. Because the game that broke me wasn't Blades In The Dark. ![]() So I'm going to grit my teeth and return to the scene of the crime. I admit, I can't always wholly deny that, either. I am aware that there are some folks who say that I am "brokebrained" when it comes to RPGs and especially to running them. ![]() Sheets from above, plus an abbreviated version of the NPC record sheet.I was a fool. I thought this was brilliant, and so with his permission, Gen Con 2006 with a bunch of cheat sheets that had been printed four-up Stephen McQuillan (link will be posted if I can find one) showed up at If there's a cheat sheet you're looking for, let me know. Just print out one sheet for each weapon, spirit, etc. Not sure how to deal with some of the tasks you can do in SR4? Fear not! I've made a few cheat sheets, detailing how to deal with melee combat, ranged combat, and summoning, with more to come. ![]() “KCS Rises” se enfoca en proveer información sobre los programas y apoyo que cada uno de nuestros niveles de escuela (primaria, secundaria, preparatoria) proporcionan a los estudiantes por lo tanto, “KCS Rises” está dirigido a los estudiantes de kindergarten en ascenso, 6 o grado en ascenso, y 9 o grado en ascenso para el año escolar 2024-25. ¡Apreciamos a estos empleados por sus años de servicio a KCS! ¡Felicidades!Ī continuación, KCS estará llevando a cabo “KCS Rises” en todo nuestro distrito el 8 de febrero de 5:30 a 6:30pm. Además, la Directora de Niños Excepcionales, Bonnie West, la empleada de Nutrición escolar, Terri Lamb, la Asistente Administrativa de Ninos Excepcionales Deborah Pruitte, y la maestra de A.L Brown High School, Judy Corey, fueron reconocidas por sus recientes jubilaciones. Personal y estudiantes del Centro de Desarrollo Infantil McKnight (Pre- Kinder) fueron reconocidos, y la maestra Janis Durgin de McKnight, recibió el premio Hilbish-Ford de la Maestra del Mes. El calendario se puede encontrar en nuestro sitio web en la siguiente ubicacion: Įn segundo lugar, por favor tenga en cuenta que no se requerirá que KCS agende un día para reponer el día escolar perdido (por inclemencias del tiempo) el 9 de enero.Įn tercer lugar, en nuestra reunión de enero de la Junta de Educación, estuvimos muy contentos de reconocer a numerosos estudiantes y personal de KCS. Primero, como recordatorio, en diciembre la Junta de Educación de KCS aprobó nuestro Calendario Escolar 2024-25. Como siempre, por favor comuníquese con nosotros con cualquier pregunta o inquietud. Le deseamos a todos un gran 2024 y una excelente segunda mitad del año escolar. ![]() Saludos a todos, esperamos que todos estén bien, y ¡Feliz Año Nuevo! Estamos compartiendo actualizaciones y grandes acontecimientos para KCS a medida que comenzamos el 2024. Please stay informed, stay involved and let us know what we can do to help support you. KCS community, all of you are a part of what we do to help each of our students become successful. holiday and that Friday, February 9th is an Early Release Day for students. Brown High School for rising 9th graders.įinally, please remember that students are not in school on Monday, January 15th, in recognition of the Dr. GW Carver Elementary will host the event for rising kindergartners Kannapolis Middle School for rising 6th graders and A.L. “KCS Rises” is focused on providing information about programs and support that each of our levels of schools (elementary, middle and high) provide students therefore, “KCS Rises” is targeted at rising kindergartners, rising 6th graders, and rising 9th graders for the 2024-25 school year. Next, KCS will be hosting “KCS Rises” across our district on February 8th from 5:30-6:30 p.m. We appreciate these employees for their years of service to KCS! Congratulations! Brown High School teacher Judy Corey were all recognized for their recent retirements. ![]() Further, Exceptional Children’s Director Bonnie West, School Nutrition employee Terri Lamb, Exceptional Children’s Administrative Assistant Deborah Pruitte, and A.L. Staff and students from McKnight Child Development Center (Pre-K) were recognized, and McKnight teacher Janis Durgin received the Hilbish Ford Teacher-of-the-Month. Third, at our January Board of Education meeting, we were excited to recognize numerous KCS students and staff. Secondly, please note that KCS will not be required to schedule a make-up day for the missed school day (inclement weather) on January 9th. The calendar may be found on our website at the following location: As always, please reach out to us with any questions or concerns.įirst, as a reminder, in December, the KCS Board of Education approved our 2024-25 School Calendar. We wish everyone a great 2024 and outstanding second half of the school year. Greetings everyone, we hope you are all doing well, and Happy New Year! We are sharing updates and great happenings for KCS as we begin 2024. ![]() It is extremely rare that anyone has any questions or issues, but please don’t be afraid to email us at if you want to discuss anything. Plus you can come back anytime to re-download your screensaver here at. We send you a single one-off order confirmation email with your download link in. Then you get instant access to get your download immediately from Amazon’s Web Servers. No hassles: easy pay with PayPal or a card. When you download from us you get a quick, clean and safe shopping experience. Click image for our top 10 best aquarium screensavers. Probably best if you explore yourself by clicking here: Aquarium Screensavers. We could go on listing all-sorts of cool fish tanks we have filmed. Check it out in the video below:Ĭlick here to browse our collection of 4K and HD aquarium screensavers Download Aquarium Screensaver Videos for any Windows Computer for $5-7 Yes, our number 1 best aquarium screensaver has been sold thousands of times on this website. One that has been viewed on Youtube over 7 million times (and that version has advertising text all over it!). One that has been featured in the first class lounge of Emirates Airlines (the world’s top airline most years). Want to download the best aquarium screensaver in the world? Surely all those benefits outweigh the disadvantages to downloading dodgy free fish tank screensavers elsewhere? Especially as our prices are so low! The best aquarium screensaver in the world? And finally, you get the option to set a screenshot photo as your desktop wallpaper. You can choose which screens to mirror the fish tank video on. Our aquarium screensavers also support multiple monitors. Plus you can mute the volume or change it independently to your PC’s master volume. Surround sound audio for those of you with good speakers.
![]() How does UNetbootin work, and what does it do? How do I use UNetbootin from the command line? If it still isn't showing up, use the targetdrive command line option. Reformat the USB drive as FAT32, then use UNetbootin again. My USB stick/hard drive isn't detected, what should I do? Reformat the USB drive as FAT32, then use UNetbootin again to put your distribution on the USB stick. My USB stick isn't booting, what should I do? UNetbootin isn't able to download the distribution, what should I do?ĭownload the ISO straight from the website, then provide it to UNetbootin via the diskimage option. » Maybe, see Installing Other Distributions Using UNetbootin. FAQs Distribution X isn't on the list of supported distributions, will it work? ![]() Also, ISO files for non-Linux operating systems have a different boot mechanism, so don't expect them to work either. However, not all distributions support booting from USB, and some others require extra boot options or other modifications before they can boot from USB drives, so these ISO files will not work as-is. UNetbootin doesn't use distribution-specific rules for making your live USB drive, so most Linux ISO files should load correctly using this option. Installing Other Distributions Using UNetbootinĭownload and run UNetbootin, then select the "disk image" option and supply it with an ISO (CD image). UNetbootin has built-in support for automatically downloading and loading the following distributions, though installing other distributions is also supported: If you used the "Hard Disk" install mode: After rebooting, select the UNetbootin entry from the Windows Boot Menu. On PCs, this usually involves pressing a button such as Esc or F12 immediately after you turn on your computer, while on Macs, you should hold the Option key before OSX boots. If you used the "USB Drive" install mode: After rebooting, boot from the USB drive. If your USB drive doesn't show up, reformat it as FAT32. Select an ISO file or a distribution to download, select a target drive (USB Drive or Hard Disk), then reboot once done. It loads distributions either by downloading a ISO (CD image) files for you, or by using an ISO file you've already downloaded. UNetbootin can create a bootable Live USB drive You can either let UNetbootin download one of the many distributions supported out-of-the-box for you, or supply your own Linux. UNetbootin allows you to create bootable Live USB drives for Ubuntu and other Linux distributions without burning a CD. Magic Versus Science: The very reason Phaeton is able to take over is because of science, said to be greater than the magical forces of Nexus.Oh, My!: The Atlanteans are made up of a strange mix of species who are all at least humanoid, such as Fish People, Funny Animals, mermaids, and even normal humans. Minecraft Survival 3 - ZOMBIE VILLAGER IGLOO (best enchantments)SUBSCRIBE & LIKE and dont forget to CLICK THE BELL Instagram. Gadgeteer Genius: Professor Pikalus is an inventor who has built all sorts of gadgets, especially Cody's and Joe's Cool Swords.Fish People: Much of the Atlanteans, including King Atlas and Phaeton, happen to be humanoids with fish features.Evil Uncle: Phaeton, the Big Bad who is also Atlas' brother and Cody and Joe's uncle.This gripping game is available to play online and for free exclusively on. Your sole mission: to survive against all odds. Cowboy Episode: "Kraken Kid and The Krazy Krushers" has Cody and Joe going on a Western-style adventure to defeat the outlaw Kraken Kid. Minecraft gets a brand new series all about Minecraft Vampires This is the Minecraft Legendary Craft vampire survival Legendary Craft has bosses, auction h. In Zombie Survival, you find yourself thrust into a 3D world ravaged by a relentless zombie apocalypse.Cody wields a lightning one and Joe an ice one, and both swords can be used to create anything needed to solve a problem. Cool Sword: Cody and Joes' main weapons are special magical swords invented and given by Pikalus. ![]() All-CGI Cartoon: In a Minecraft-like style, no less! Survive The Zombie Night The last city of humanity.Animated Adaptation: The series adapts TheAtlanticCraft's Let's Play videos, especially the characters, and, less so, Minecraft.The first episode can be watched here for free without subscription. The series was short-lived and only ran for one season of 13 episodes in 2017. Removed the Atlas Labs boss (T-Subject 1028) Mining Emerald Ore now drops Uranium. You are now able to get more copies of the survival notes in the Settings Room. Cody and Joe must embark on an adventure to defeat Phaeton and take back Atlantis for once and for all. Added a couple more custom crafting items. In the underwater kingdom of Atlantis, two brothers, Cody the penguin and Joe the chicken, are to ascend to their father Atlas' throne and become the new kings of Atlantis, when suddenly on their coronation day, their Evil Uncle Phaeton attacks and seizes the throne and takes over Atlantis, banishing the two princes away. It debuted as the first YouTube Premium Original series meant for children. ![]() ![]() Kings of Atlantis is a YouTube Premium Original web CGI animated series created by Let's Play channel TheAtlantisCraft and based on Minecraft, though only the art style really does, and the Let's Plays and characters of TheAtlantisCraft. Today in Minecraft Cody plays an open world zombie survival Choose a class and begin hunting zombies throughout the city. ![]() One of The Simpsons games I am more familiar with, I have a lot of memories of playing this game, but not actually making much progress. The Simpsons Bart's Nightmare (1992) – SNES, Genesis The Simpsons Bartman Meets Radioactive Man (1992) – NES, Game GearĪfter his brief stint in non-platforming on the Game Boy, Bart returned to what he knew best (but wasn’t particularly good at) for an adventure with Radioactive Man while he took on his Bartman alter ego ![]() the Juggernauts plays more the like an American Gladiators game with a collection of challenges like playing basketball on a bouncy court or skateboarding on an obstacle course. Moving away from the platformer gameplay of previous titles, Bart vs. Part point and click, part action game, Bart’s House of Weirdness was hard – a theme Simpsons video game fans would become all too familiar with. ![]() The Simpsons Bart's House of Weirdness (1992) – PC In this platfomer, Bart is sent on a globe hopping journey going to places like China, the North Pole, Egypt, and Hollywood where he must fight weird incarnations of Mr. the World (1991) – NES, Sega Maser System, Game Gear Burns' nephew, Ironfist Burns, who never appeared in the show. the Space Mutants didn’t do much to differentiate itself from similar platformers of the time.īart Simpson's Escape from Camp Deadly (1991) – Game BoyĪnother fairly standard, straightforward Simpsons platformer, this game featured the appearance of Mr. the Space Mutants (1991) – PC, NES, Sega Master System, Genesis, Game GearĪ mostly unimpressive platformer starring Bart, Bart vs. Its re-release as a downloadable title on consoles in 2012 was the source of a lot of excitement. The arcade game offered a fantastic recreation of the show that was airing on TV, all while offering a fun multiplayer beat ‘em up experience. Of the earlier Simpsons games, the arcade game stands out as being the most memorable of all the games that came to follow it. You can check out the highs and lows of the library below, as well as see our review scores, where applicable. Some terrible, some less terrible, and a handful of decent games give the interactive virtual incarnation of the show a strange history. Ultimately, its main purpose to save their predecessors from destruction.In honor of The Simpsons 25th anniversary we're revisiting this feature that collects all The Simpsons video games in one feature.Īs The Simpsons celebrates 25 years on the air, one can’t help of think of the many Simpsons video games that have released over the years. Thereby they will travel to four scenarios in parodies of other games to collect key cards used to infiltrate their creator’s mansion. They realize that they have become a part of the game and that each person will be given a special power to help him overcome the challenges in the game. In the game’s storyline, the Simpsons discovered that they were forced to participate in another game of “The Simpson”. ![]() Each player level will be able to play one of the five members of the Simpsons family with each member having different abilities. The game has shown its appeal to game critics and made a strong impression on players around the world through graphic images with diverse and unique gameplay with different levels. The game was first released in November 2007 on various platforms including Nintendo DS, PlayStation 2, Wii, Xbox 360, PlayStation 3 and PlayStation Portable. With the popularity of this series, game studio Electronic Arts decided to launch a game based on the series called “The Simpsons Game”. For those who are familiar with the hit animated series “The Simpsons”, it will not be too strange with the movie content revolves around the life of the Simpsons family with five members including husband Homer Simpson, wife Marge Simpson, daughter Lisa, son Bart and youngest sister Maggie. ![]() update call on a previous line before you call factory.getCreatedObjects(), something like this instead (and also be modified to deal with the ObjectList that is returned from getCreatedObjects(), you are treating it as a single object being returned rather than an object list), something like: So your code would need to be changed to have the. That's different than factory.calculate() - calling factory.calculate() does directly return an object list to the caller and generates "loose objects" which are not yet part of the geometry database main object list of objects to draw and save in the file and so forth. If you then want to get at those created objects you need to call factory.getCreatedObjects(). The problem here is factory.update() does not return anything directly itself, it just causes the geometry factory to calculate the objects and update the factory's own internal lists of objects for what was created. > objectstojoin.addObject( FactoryLine.update().getCreatedObjects() ) > objectstojoin.addObject( FactoryAirfoil.update().getCreatedObjects() ) Hi Hamish, to put in a code block here in the forum use make sure you're not using something like instead. Most things in the current scripting environment are heavily oriented towards creating things in the same way as a regular command would, basically by setting some options and then having the objects show up on screen, so usually a regular MoI command just calls factory.update() and does not deal with the generated objects directly itself after that. You can call these if you use factory.update() - the call to factory.update() will generate objects and put them into the GeometryDatabase automatically, if you then want to get a hold of an object list of what was actually generated then the. > use or am I barking up the wrong tree? Where might they be used anyway? The GeometryDatabase is not something you create yourself, it's basically the master list of all objects in the model, for example when the screen draws it's every object in the GeometryDatabase that gets drawn. > I just don't have a grasp on the construct of a GeometryFactory vs a GeometryDatabase.Ī GeometryFactory is something that you use to generate objects, it has inputs that can be set on it, and then for regular commands a call to factory.update() will cause the factory to generate objects and put them in the GeometryDatabase. I'd like to change how this works in the future so as not to have this requirement but it will take some work since some parts of object serialization and deserialization are based off of a unique object id number that is set when objects get added to the geometry database. These objects currently have to be added in to the geometry database in order for them to be used as inputs to an async factory and Join is one of these types of factories. You get a "loose object" if you use factory.calculate() to generate it. One thing you might be running into is if a factory does asynchronous object generation (meaning it actually does its calculation in a separate moi_commandprocessor.exe process, generally used for possibly long running calculations) the inputs you give to it need to be active in the geometry database and not a "loose object" that has just been dynamically created but not added to the geometry database yet. I'm not sure it's even possible, or a correct approach. > a GeomObject object for the join factory. ![]() > I got stuck trying to get (convert?) the ObjectList objects from an interpcurve factory into > working yet - I just don't have a grasp on the construct of a GeometryFactory vs a I also played with joining a line segment to a curve, before each is committed - it's not |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |